᚜᚛᚜᚛᚜᚛ Our project itself was launched in 2005 by KatSuO and Crevost2. In 2007, it made port and rested for three years until the summer of 2010, when 4144 and Reid decided it was time to once again to set it sail and keep the project afloat. They kept the original gameplay and ideas for the game, but left the code behind in favor of code forked from The Mana World project.
᚜᚛᚜᚛᚜᚛ Our goal is to create an ever evolving 2D MMORPG, constantly trimming the sails on the journey through the vast online world. The name, Evol Online, describes this effort to always adapt and explore new routes and ideas.
᚜᚛᚜᚛᚜᚛ Our work is also based on GNU's idea, Open-Source Software, according to which everyone can have free access to the game. Thus we decided to put a free license on our work, either using the GNU GPLv2 license or various other Creative Commons licenses.
᚜᚛᚜᚛᚜᚛ Our game will be as friendly as possible to the largest audience: Multi-language support(already 8 languages!), gameplay and an environment close to that of the SNES's RPGs and a community of contributors and developers always there to give you their help.
You are a person with amnesia who was recovered by a cargo ship when you were adrift on the waves aboard a raft. The cargo ship takes you, after some days, to its destination; the port of Artis. Artis is the main trade town of Aemil's world. Among warriors, archers, mages, merchants and thieves you will meet new people and deal with rivalries between guilds. The surrounding environment's nature offers many splendors, hours of gameplay.
The constent evolution of the gameplay and of the community will transport you to an other world where everything is possible.
The adventure Begins!
While still in under development, Evol Online is looking for anyone that can help contribute in any way possible.
For more information on contributing to the project, you can contact the developers of Evol Online by going to irc :
You can also use this direct link to connect to the main channel.